2010-12-10

Project Yume update

Today's work has proceeded fairly well. I have been working on a method for the engine to load alot of images using polymorphic code. The experiments is not finished yet but i plan on finishing the experimental polymorphic code after this weekend.

Ikaros has mainly been working on CG and story elements of the game.

Non Yume update:
Tomorow im going to a rave in Stockholm so i will not be able to work that much on the engine during this weekend, hopefully i can continue on the engine on sunday.
RAVE!! \o/

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